package funs.gamez.hit_bricks.graphics;

// 拍子，球拍
public class Racket extends Rectangle {

	private static final float SCALE = 0.1f;
	private static final float[] VERTICES = {
		-1.0f, -0.3f, // bottom left
		-1.0f,  0.3f, // top left
		1.0f, -0.3f, // bottom right
		1.0f,  0.3f, // top right
	};

	public Racket(float[] colors, float posX, float posY) {
		super(VERTICES, SCALE, colors, posX , posY);
	}
	
}
